Home News Space Marine 2 developer studio boss prophesies the death of AAA games

Space Marine 2 developer studio boss prophesies the death of AAA games

by Mia Apr 24,2025

Space Marine 2 developer studio boss prophesies the death of AAA games

In a recent statement, Matthew Karch, the head of Saber Interactive, expressed a bold vision for the future of the gaming industry. He believes that the era of high-budget AAA games, costing between $200 to $400 million, is nearing its end. Karch argues that such exorbitant budgets are not only unnecessary but also inappropriate, suggesting they contribute significantly to the mass layoffs seen across the industry.

The term "AAA" has traditionally been used to denote games with substantial budgets, high-quality production, and a low risk of failure. However, according to game developers, this term has lost its relevance. It is now seen as a symbol of a race for profits that often comes at the expense of game quality and innovation.

Charles Cecil, co-founder of Revolution Studios, echoed this sentiment, labeling the term "AAA" as "silly and meaningless." He pointed out that the industry's shift towards large investments by major publishers has not been beneficial. Cecil remarked, "It's a meaningless and silly term. It's a holdover from a period when things were changing, but not in a positive way."

An example of this shift is Ubisoft's Skull and Bones, which the company boldly labeled a "AAAA game." This move underscores the industry's changing dynamics and the potential overreach in budget and expectations.