New video game hardware announcements often follow a predictable pattern, with each new generation of consoles promising better graphics, faster load times, and fresh takes on beloved franchises, such as those featuring a certain plumber and his turtle nemeses. Even Nintendo, with its history of innovative leaps from the N64's analog controller to the Switch's built-in portability, has continued this trend with the Switch 2. However, true to its nature, Nintendo surprised everyone with some unexpected features during the Switch 2 Direct.
It's 2025, and Nintendo has finally introduced robust online play capabilities. As a lifelong Nintendo enthusiast since playing with my babysitter's footballs as Donkey Kong barrels in 1983, I can't help but mix excitement with a hint of bittersweet nostalgia. Historically, Nintendo's online services have been less than stellar, often requiring separate apps for basic functionalities like voice chat. But the Switch 2 Direct unveiled GameChat, a promising four-player chat system with noise suppression, video capabilities, and screen sharing, marking a significant leap forward. While a unified matchmaking interface remains to be seen, GameChat's accessibility features, including text-to-voice and voice-to-text, suggest a more inclusive gaming experience. Here's hoping this spells the end for the cumbersome friend codes of the past.
Another jaw-dropping announcement was Hidetaka Miyazaki's new project, "The Duskbloods," a multiplayer PvPvE game exclusive to Nintendo. The trailer's initial frames echoed the ambiance and style of FROM Software's acclaimed titles, but this new venture promises to bring Miyazaki's signature challenging gameplay to Nintendo's audience. It's astonishing to think where Miyazaki finds the time, yet fans eagerly anticipate this addition to his legacy of masterful game design.
In a surprising shift, Masahiro Sakurai, known for directing Super Smash Bros., is now steering a new Kirby game. The original Kirby's Air Ride on GameCube was visually appealing but lacked fun. With Sakurai's proven love for Kirby and his track record, expectations are high for a more refined and enjoyable experience this time around.
The Switch 2 Direct also introduced the Pro Controller 2, which now features an audio jack and two mappable extra buttons. These additions, though seemingly minor, significantly enhance the gaming experience, especially for those who value customization.
Perhaps the most unexpected revelation was the absence of a new Mario game. Instead, the team behind Super Mario Odyssey is working on "Donkey Kong Bananza," a 3D platformer emphasizing destructible environments. This move showcases Nintendo's willingness to defy expectations, betting on Donkey Kong to captivate fans while saving Mario for a future release. The Switch 2 will also launch with robust third-party support and Mario Kart World, aiming to leverage the success of Mario Kart 8 to ensure a strong start.
In a surprising crossover, Nintendo has teamed up with Forza Horizon to bring an open-world Mario Kart experience. This innovative blend of zany physics, unique vehicles, and combat mechanics within a continuous world promises to be a chaotic and thrilling addition to the franchise.
Despite these exciting announcements, the Switch 2's price tag of $449.99 USD is a significant concern. This marks the highest launch price in Nintendo's history in the US, $150 more than the original Switch and $100 more than the Wii U. While economic factors like tariffs and inflation play a role, this pricing strategy diverges from Nintendo's tradition of leveraging affordability as a competitive edge.