Final Fantasy VII Rebirth PC Version: Director's Insights on Mods and DLC
Final Fantasy VII Rebirth director, Naoki Hamaguchi, recently shed light on the PC version of the game, addressing player inquiries about potential DLC and the modding community. The interview, featured on the Epic Games blog, revealed key details about the game's PC port.
DLC: Demand Driven
While the development team initially considered adding episodic DLC to the PC release, resource constraints led them to prioritize completing the final installment of the Remake trilogy. Hamaguchi stated that adding new content is not currently planned, but he remains receptive to player feedback. Substantial player demand could influence future DLC decisions.
Modding Community: A Plea for Responsible Creation
Acknowledging the inevitable interest from the modding community, Hamaguchi extended a request for responsible modding practices. While official mod support isn't implemented, the team welcomes creative contributions, but strongly discourages the creation or distribution of offensive or inappropriate content.
The potential for transformative mods, similar to the evolution of games like Counter-Strike from Half-Life mods, is acknowledged, but the need for responsible content creation is emphasized.
PC Version Enhancements
The PC version boasts enhanced visuals, including improved lighting and higher-resolution textures, addressing criticisms of the PS5 version's lighting effects. More powerful hardware allows for superior 3D models and textures beyond the PS5's capabilities. However, adapting mini-games for PC proved challenging, requiring significant work on key configuration settings.
The PC version of Final Fantasy VII Rebirth launches January 23rd, 2025 on Steam and the Epic Games Store.