Home News DOOM: The Dark Ages - Latest Updates

DOOM: The Dark Ages - Latest Updates

by Nora May 15,2025

DOOM: The Dark Ages News

Stay updated with the latest news and developments on DOOM: The Dark Ages!

← Return to DOOM: The Dark Ages main article

DOOM: The Dark Ages News

2025

April 1

⚫︎ In a revealing interview with GamesRadar+, Hugo Martin, the visionary director behind the Doom series, explained the strategic decision to omit multiplayer from Doom Eternal. This choice was made early on to enhance the single-player campaign experience. Martin emphasized that the scope and resource allocation were pivotal in prioritizing a refined campaign over multiplayer features.

Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of the campaign (Games Radar)

March 30

⚫︎ The official DOOM X (formerly Twitter) account shared exciting news on March 30, announcing that fresh gameplay footage and hands-on impressions from the press will be available on March 31. Fans are urged to keep an eye out for these updates to get the latest scoop on DOOM: The Dark Ages.

Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda Twitter Page)

March 15

⚫︎ Bethesda delighted fans with the unveiling of the DOOM: The Dark Ages Wearable Helmet Replica in their latest merchandise unboxing video. Priced at $175 USD, this meticulously crafted replica is now available for pre-order. It showcases intricate designs inspired by the game and is part of a larger merchandise collection launching ahead of the game's release. The helmet is currently in stock, with shipping planned once all items are ready.

Read more: Bethesda Reveales DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda Twitter Page)

March 12

⚫︎ DOOM: The Dark Ages is set to launch on May 15, bringing fans a thrilling medieval-inspired prequel to the modern Doom saga. This new installment builds upon the acclaimed foundations of Doom 2016 and Doom Eternal, retaining core franchise elements while introducing innovative gameplay dynamics. Notably, The Dark Ages will further explore concepts introduced in Doom Eternal, such as the Wintherin dragons, inspiring the semi-mechanical dragon that players will command in the game.

Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)

March 10

⚫︎ In an insightful interview for PC Gamer's upcoming print issue 408 (396 in the U.S.), DOOM: The Dark Ages director Hugo Martin and producer Marty Stratton delved into the game's expanded melee and parry mechanics. Martin hinted that a melee-only challenge run could be attempted, though it might be considered "slightly out of bounds." Stratton added that while such a run is feasible, it might lead to a less smooth experience, similar to the infamous pistol-only Ultra Nightmare challenge in Doom 2016.

Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)

⚫︎ In another segment of the same PC Gamer interview, Hugo Martin and Marty Stratton discussed the narrative closure of DOOM: The Dark Ages. Contrary to fan speculation, the game's ending will not feature the Slayer being sealed in a coffin, as seen at the start of Doom 2016. Martin clarified that such an ending would limit future medieval-themed stories. Instead, the conclusion of The Dark Ages sets the stage for more prequels within the "Chronicles of the Slayer" saga.

Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)

March 9

⚫︎ Discussing the weaponry in DOOM: The Dark Ages, Hugo Martin and Marty Stratton shared with PC Gamer that, aside from the shotguns, the arsenal is largely new. Martin emphasized the redesign of even the plasma weapon, underlining the team's intent to offer players novel tools to master.

Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)

January 23

⚫︎ Bethesda announced the Developer Direct 2025 event, which went live on January 23. This showcase, featuring updates from id Software, Compulsion Games, and Sandfall Interactive, was streamed on Twitch, YouTube, and other platforms, starting at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT.

Read more: id Software Reveals DOOM: The Dark Age’s Release Date During the Xbox Developer Direct (Official Bethesda Twitter)

January 9

⚫︎ Bethesda confirmed their participation in the January 23, 2025, Developer Direct event, promising updates from studios like id Software, Compulsion Games, and Sandfall Interactive. The event is set to stream live at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT on various platforms including YouTube.

Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda Twitter)

2024

June 11

⚫︎ DOOM: The Dark Ages was officially unveiled at the Xbox Games Showcase, marking a bold new direction for the series. The trailer showcased thrilling elements like dragon riding, mech battles, and a darker, more intense visual style. Significant gameplay innovations were introduced, including a shield and flail for enhanced melee combat.

Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)