Divinity: Original Sin 2's Top 19 Weapons: A Comprehensive Guide
Divinity: Original Sin 2 boasts a vast arsenal. Weapon effectiveness hinges on party composition, skill choices, and overall strategy. However, certain weapons stand out due to unique abilities, stat boosts, or sheer damage output. This updated guide (January 13, 2025) highlights some of the most powerful armaments, including options accessible through diplomacy, challenging endgame encounters, and surprisingly effective merchant finds. With Larian Studios' next game an unannounced IP, Divinity: Original Sin 2 remains a treasure trove of gameplay, especially for those seeking the ultimate weaponry.
19. Fang of the Winter Dragon
(Perfect for Act 1)
- Bonuses & Perks: 4-5 Water Damage, 23-25 Physical Damage, 10% Critical Rate, 155% Critical Damage, +1 Strength, +1 Intelligence, +1 Warfare, +1 Hydrosophist, 5% Chilled (1 turn), 25% Cleave.
Found by slaying Slane, the Chained Winter Dragon, near Fort Joy. A viable early-game option with excellent perks and the valuable Chilled effect.
18. Morning's Light
(A Decent Bow for its Location)
- Bonuses & Perks: 155% Critical Damage, +2 Finesse, +1 Ranged, +1 Huntsman, Marked (2 turns).
Obtained from Corbin Day (kill or free him). Not the strongest, but a solid bow for its acquisition point.
17. Eternal Stormblade
(Perfect for Act 3)
- Bonuses & Perks: 14-16 Air Damage, 70-78 Physical Damage, 15% Critical Rate, 155% Critical Damage, +3 Memory, +6 Initiative, 20% Stunned (2 turns), 10% Shocked (1 turn).
Hidden in the Murky Cave (Act 3). Requires defeating four guardians. A decent Act 3 weapon, though likely surpassed by Act 4 options.
16. Lohar's Two-Handed Source Hammer
(A Handy Source Hammer)
- Bonuses & Perks: 82-87 Physical Damage, 20% Critical Rate, 155% Critical Damage, +3 Strength, +1 Warfare, +1 Two-Handed, 15% Knocked Down (2 turns), Onslaught Skill, All In Skill.
Reward for completing the "Shadow Over Driftwood" quest. Strong mid-game option, especially for brawlers.
15. Hanal Lechet
(Combines Fire and Ice)
- Bonuses & Perks: 6-7 Water Damage, 35-40 Physical Damage, +2 Strength, +1 Constitution, +1 Two-Handed, +1 Hydrosophist, 25% Frozen (1 turn), 5% Chilled (1 turn), 25% Cleave Damage, All In Skill.
Found in a locked chest near an overturned carriage on the Reaper's Coast (Act 2). Excellent crowd control with Frozen and Chilled effects.
14. The Illuminator
(Embrace Necrofire)
- Bonuses & Perks: 2-3 Fire Damage, 11-12 Physical Damage, 10% Critical Rate, 150% Critical Damage, +1 Pyrokinetic, 50% Necrofire (1 turn), 10% Burning (1 turn).
Dropped by Scapor during the "Burning Pigs" questline. Inflicts both fire and physical damage, with significant critical hit potential.
13. Dumora Lam
(Poison Mastery)
- Bonuses & Perks: +3 Intelligence, +2 Geomancer, +1 Dual Wielding, Creates 1m Poison puddle (terrain targeting), +159% Damage, 1 Rune Slot, Siphon Poison Skill.
Found in a runed chest in Dramahlihk's home plane (requires Lohse and a living Malady). Excellent poison manipulation capabilities.
12. Deiseis Riveil
(Anti-Invisibility and High Damage)
- Bonuses & Perks: 149-183 Physical Damage, +5% Critical Rate, +150% Critical Damage, +3 Finesse, +2 Huntsman, +1 Ranged, 25% Bleeding (2 turns), 25% Cleave, Glitter Dust Skill.
Purchased from Trader Non outside the Cathedral. High base damage with significant critical hit potential and anti-invisibility capabilities.
11. Executor Ninyan's Axe
(A Meister's Demise)
- Bonuses & Perks: 20% Critical Chance, 160% Critical Damage, +2 Strength, +1 Warfare, 10% Frozen (1 turn), 20% Crippled (2 turns), 10% Chilled (1 turn).
Dropped by Executor Ninyan only if killed; saving Meistr Siva prevents acquisition. Excellent for tanks, offering high critical damage and crowd control.
10. Chamore Doran
(Unique Sleep Effect)
- Bonuses & Perks: 160% Critical Damage, +2 Intelligence, +1 Dual Wielding, +1 Summoning, +1 Aerotheurge, 20% Sleep (1 turn), Immunity to Sleep.
Purchased from Trader Ovis. The only weapon with a chance to inflict Sleep, beneficial for spellcasters.
9. Harrowblade
(Life Steal Sustain)
- Bonuses & Perks: +160% Critical Damage, +3 Strength, 20% Suffocating (1 turn), 20% Burning (1 turn), +14% Life Steal.
Purchased from Quartermistress Anna. Ideal for life steal builds, offering high critical damage and status effect chances.
8. Loic's Discipline
(Eternal Burning)
- Bonuses & Perks: +160% Critical Damage, +3 Memory, +3 Intelligence, +2 Pyrokinetic, 1m Cursed Fire (terrain targeting).
Acquired after defeating Loic the Immaculate. Excellent for spellcasters, especially those focusing on Pyrokinetic abilities.
7. Voor D'Aravel
(Tank's Best Friend)
- Bonuses & Perks: Guardian Angel Skill, 9 Poison, +3 Strength, +2 Constitution, +2 Warfare, 25% Taunting (2 turns).
Hidden in an ornate chest in the Lizard Consulate's Garden (Arx). Perfect for tanks due to its Guardian Angel skill and high damage output.
6. The Reckoning
(Battlemage's Delight)
- Bonuses & Perks: 150% Critical Damage, +2 Strength, +2 Intelligence, +2 Necromancy.
Dropped by The Hammer. High critical damage output, suitable for strength and intelligence-based builds.
5. Vord Emver
(Cryo Specialist's Powerhouse)
- Bonuses & Perks: 125-131 Water Damage, 208-218 Physical Damage, 5% Critical Rate, 155% Critical Damage, +3 Finesse, +2 Huntsman, +1 Ranged, -1 Movement, 20% Frozen (2 turns), 20% Life Steal, 5% Accuracy, Cryotherapy Skill.
Held by Karon's minion during the "Past Mistakes" quest. High damage output with strong freezing capabilities and life steal.
4. Lucian's Divine Staff
(Healing and Missile Magic)
- Bonuses & Perks: 219-267 Water Damage, 155% Critical Damage, +3 Intelligence, +2 Constitution, +2 Wits, +2 Hydrophist, +6 Initiative, Healing Ritual Skill, Staff of Magus Skill.
Stolen from a chest in the Arx Cathedral. Offers both healing and ranged attack capabilities.
3. Domoh Dumora
(Burning and Bleeding)
- Bonuses & Perks: Burning, Bleeding (3 turns), +110% Damage, Terrified (1 turn), Backstabbing Skill.
Found under a pet basket outside Arhu's Chambers (Arx). The best dagger in the game, inflicting both Burning and Bleeding with high damage.
2. Swornbreaker
(Unbreakable Power, Until It Breaks)
- Bonuses & Perks: +3 Strength, +3 Intelligence, +2 Necromancy, 20% Accuracy, 20% Critical Rate, +165% Damage, Swornbreaker Skill.
Found in the Vault of Linder Kemm or crafted on the Nameless Isle. Extremely powerful but unrepairable.
1. Falone Scythe
(Ultimate Crit Potential)
- Bonuses & Perks: +3 Strength, +1 Two-Handed, 25% Decay (2 turns), 20% Critical Rate, 260% Damage, Living On The Edge Skill, All In Skill.
Stolen from a statue in the Arx Cathedral. The most powerful weapon in the game, boasting incredible critical hit potential and the game-changing Living On The Edge skill.