EA Motive and SEED will unveil their groundbreaking "Texture Sets" technology at the Game Developers Conference (GDC), showcasing its application in titles like Dead Space and Iron Man. This innovative approach merges related texture sets into a single resource, streamlining processing and enabling the creation of enhanced textures. EA's lead technical artist, Martin Palko, will lead the presentation, detailing the intricacies of this texture and graphics creation process.
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The GDC presentation, scheduled for March 17-21, 2025, offers a tantalizing glimpse of potential Iron Man gameplay or new details. Announced in 2022, the game has remained shrouded in secrecy, fueling cancellation rumors. However, EA Motive's GDC participation confirms ongoing development.
Currently, Iron Man is confirmed as a single-player RPG featuring an open world and built on Unreal Engine 5. EA Motive is expected to leverage its experience with Anthem's flight system in the game's development.