Home News Josef Fares Unveils Split Fiction Insights in Interview

Josef Fares Unveils Split Fiction Insights in Interview

by Lucy May 12,2025

Josef Fares Unveils Split Fiction Insights in Interview

In a recent interview with MinnMax, Josef Fares, the head of Hazelight Studios, provided exciting insights into the upcoming game, *Split Fiction*. Fares reaffirmed the studio's steadfast commitment to steering clear of live-service models and microtransactions, a promise that has endeared Hazelight to its fanbase. He firmly stated, "We're not going public. No microtransactions. We focus solely on delivering great gaming experiences." This dedication to quality over commercialization continues to set Hazelight apart in the gaming industry.

Fares shared that *Split Fiction* will feature a core narrative lasting approximately 12-14 hours, a duration comparable to their critically acclaimed title, *It Takes Two*. For players looking to dive deeper, the inclusion of optional missions and additional content could extend the gameplay experience to around 16-17 hours. This ensures a rich and engaging journey for all who embark on the adventure.

While Hazelight is renowned for its cooperative gameplay, Fares hinted at potential future explorations into single-player titles, suggesting the studio's willingness to innovate and expand its horizons. He also revealed that the budget for *Split Fiction* is twice that of *It Takes Two*, underscoring the studio's ambition for this project. Despite the increased investment, Hazelight will not release post-launch DLC, opting instead to include all features from the day of release. This approach guarantees that players receive a complete and fulfilling experience right from the start.

*Split Fiction* is set to launch globally on March 6th, available on PC, PS5, and Xbox Series X|S. With its compelling narrative and commitment to delivering a full game without additional costs, *Split Fiction* is poised to be another remarkable addition to Hazelight's portfolio.