Helldivers 2's remarkable journey continues to soar, recently clinching two prestigious BAFTA Game Awards: Best Multiplayer and Best Music, out of five nominations. This marks a triumphant close to a stellar awards season, celebrating a phenomenal year for Swedish developer Arrowhead. The BAFTA accolades underscore the game's impact and the studio's dedication to excellence.
Helldivers 2 accepts the win for Multiplayer at the #BAFTAGamesAwards ✨ pic.twitter.com/rYWwyc1KGR
— BAFTA Games (@BAFTAGames) April 8, 2025
It's worth recalling that Helldivers 2 shattered records as the fastest-selling PlayStation Studios game ever, amassing an incredible 12 million copies in just 12 weeks—a milestone unlikely to be surpassed by any first-party Sony title. Since its explosive debut, the game has navigated through a whirlwind of events: a reversal on PSN account requirements for Steam users, review-bombing campaigns, and a community often at odds with the game's balance changes.
Throughout these challenges, Arrowhead has grappled with managing a vastly expanded and more mainstream playerbase. Now, 14 months since Helldivers 2 launched on PC and PlayStation 5, the studio reflects on the past year. Have they mastered the demanding landscape of live-service gaming? And following the Killzone collaboration, could a Warhammer 40,000 partnership be on the horizon?
IGN recently sat down with Alex Bolle, production director on Helldivers 2, to delve deeper into these questions and more.