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two simple dice

two simple dice

Card
4.1
Description

This game uses dice to generate random numbers and achieve specific combinations or totals. Let's explore two common dice types: the standard six-sided cube (numbers 1-6) and the less common four-sided tetrahedron (numbers 1-4).

Game Objective

The aim is to roll the dice and obtain pre-determined combinations or sums, as defined by the chosen rules.

Gameplay

  • Setup: Two six-sided dice and a scoring sheet (optional) are needed.
  • Rolling: Players alternate turns rolling both dice.
  • Scoring: Points are awarded based on the dice roll results.

Basic Rules

  • Dice Sum: Points equal to the sum of the two dice are awarded.
  • Specific Combinations: Bonuses are awarded for specific outcomes. For example, rolling doubles (e.g., two 3s) or a total of 7 might earn extra points.

Scoring Example

Each player's total score is the sum of their individual dice rolls. Bonuses are added for:

  • Doubles: +10 points
  • Total of 7: +5 points

Variations

  • Target Score: A target score (e.g., 50) is set, and the first player to reach it wins.
  • Rounds: A fixed number of rounds are played, with the highest total score at the end determining the winner.

Tips

  • Enjoy the Game: The game's simplicity allows for relaxed play with friends and family.
  • Score Tracking: Tracking scores enhances the competitive aspect.

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two simple dice Screenshots
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