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Till you Last: Safe Zone

Till you Last: Safe Zone

Strategy
  • Platform:Android
  • Version:0.1.2
  • Size:87.7 MB
  • Developer:boypipz
3.1
Description

Experience endless defense in this sandbox simulator! Build your base, manage units, and survive against all odds with a simple yet engaging strategy.

EARLY ACCESS

We appreciate your support!

Dive into a casual, realistic sandbox simulator featuring endless defense, base building, unit management, and survival mechanics. Develop your zone into a secure fortress, rescue civilians to grow your population or evacuate them to safety. Enhance your people's quality of life, eliminate threats and infected using diverse tactics, and command a wide range of units, vehicles (air and land - work in progress), buildings, and weaponry. Tackle dynamic random events—from minor incidents to major disasters—all from the convenience of your mobile device!

Full sandbox gameplay right at your fingertips!

Inspired by PC survival colony, RTS, and sandbox simulation games, with immersive survival elements coming soon.

Minimum specifications for smooth performance:

DEVICE: Oppo A5S or equivalent/higher

CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) or equivalent/higher

GPU: PowerVR GE8320 or equivalent/higher

RAM: 3GB RAM with 32GB storage or equivalent/higher

v0.1 Released!:

Endless Defense Outpost/Base Building Survival RTS Sandbox

Functional units and building mechanics

Endless zombie hordes: speed increases with each kill

Civilian, worker, and builder management

Resource collection system and requirements

Save progress for units, buildings, and resources

Reliable main sentry gun with upgrade levels

Basic research tree

Tactical command system for unit control

Work in Progress for v0.2:

Addressing reported bugs - we value your feedback! Thank you!

Enhancements to early features

Civilian and military vehicles

Random interactive events: civilian rescue missions, bus crashes, helicopter and plane crashes, essential resource drops - ongoing improvements

Upgraded main sentry gun features and improvements

Collecting player suggestions

Planned for v0.3:

Fixing reported bugs - your input is crucial! Thanks!

Civilian and VIP rescue operations

Expedition mechanics

Advanced research trees and upgrades

Individual unit gear and customization

Explosives: artillery, grenade launchers, rockets

Manned and unmanned emplacements

Population mood system: happiness and sadness

Planned for v0.4:

Expanded sandbox options:

Adjustable grid size

Custom starting units

Custom starting resources

New enemy types and otherworldly species

Improved enemy pathing and AI

Human raider factions

Unit cover system

Planned for v0.5:

ART & ANIMATION ENHANCEMENTS/OVERHAUL!

FPS PERFORMANCE OPTIMIZATION!

Random events during expeditions

Planned for v0.6:

Dynamic weather system

Day and night cycle

Quarantine facility

Infection mechanics

Additional features to implement:

Unit customization options

Theme customization

And more exciting additions envisioned!

This project will continue evolving until it meets our vision. Thank you for your ongoing support!

Known Issues/Bugs:

- Walls/defenses become multi-layered after loading a saved game (creating extremely sturdy barriers)

- Zombies/infected move extremely fast at 5000+ kills or 1000+ evacuated when continuing a saved game

- Low FPS in main menu (under investigation but not currently prioritized - apologies)

- Large installation size due to uncompressed how-to-play animation frames (ensuring smooth, clear visuals)

- (Priority) Rescued survivors in holding disappear when continuing a saved game - fix coming next update. Current workaround: evacuate them via chopper before quitting

- Occasionally, dead units revive when continuing a saved game

- Worker and builder counts reset to 4/5 when loading a saved game

- Builders sometimes get stuck constructing invisible objects (they remain functional for building/unbuilding commands)

- Builders occasionally get trapped between walls - use the finger tool in utilities to interact with units

- Workers may wander off - toggle collection tool to redirect them to work

Tags : Strategy

Till you Last: Safe Zone Screenshots
  • Till you Last: Safe Zone Screenshot 0
  • Till you Last: Safe Zone Screenshot 1
  • Till you Last: Safe Zone Screenshot 2
  • Till you Last: Safe Zone Screenshot 3
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