Home News Mo.co by Supercell Earns $2.5M in Under a Month

Mo.co by Supercell Earns $2.5M in Under a Month

by Allison Jul 15,2025

Supercell’s upcoming multiplayer title, Mo.co, has already made waves despite still being in its soft launch phase. Revenue estimates suggest the game has surpassed $2.5 million since its initial release, signaling strong early interest. However, that momentum appears to have cooled shortly after reaching its peak.

For those unfamiliar with Mo.co, it blends modern social gameplay with monster-hunting mechanics reminiscent of the Monster Hunter series. Players take on the role of stylish, part-time hunters who complete contracts to eliminate otherworldly threats. The game leans heavily into cosmetic customization and collectible rewards—elements that likely contributed to its early financial success.

That said, the drop in revenue following the initial spike may be attributed to the limited content available during the invite-only soft launch. Without fresh updates or expanded features, player engagement could be stalling.

ytA pattern of promise
This situation isn't unusual for Supercell, a studio known for its rigorous development standards. Historically, the company focuses resources only on titles showing the most potential, often canceling others before full release. Games like Brawl Stars and Squad Busters initially underperformed but eventually found success after refinement and expansion.

Conversely, projects such as Flood Rush and Everdale were scrapped before launch due to not meeting internal benchmarks. Whether Mo.co will follow one of these paths remains to be seen. Given its early revenue performance, there's a strong chance Supercell may invest further in developing new content to reinvigorate spending and push toward a full release.

Until then, if you're eager to explore similar early-access mobile titles while staying ahead of the curve, check out our latest feature highlighting must-play games in development right now.