A Reddit user unearthed a game-breaking bug in Marvel Rivals that unfairly disadvantages players with less powerful computers. Low FPS (frames per second) directly impacts several heroes, causing them to move slower and inflict reduced damage. Given Marvel Rivals' demanding system requirements, this effectively transforms the game into a pay-to-win model, where the "payment" is upgrading your PC hardware.
This is clearly a bug, not an intentional game mechanic. However, a swift fix is unlikely. The problem stems from the Delta Time parameter – a crucial element in game development that ensures consistent gameplay regardless of frame rate. Resolving this complex issue will require significant developer time and effort.
The following heroes are confirmed to be affected, exhibiting slower movement, reduced jump height, and weaker attacks:
- Doctor Strange
- Wolverine
- Venom
- Magik
- Star-Lord
Other heroes may also be impacted. Until the bug is patched, players are advised to prioritize improving their FPS, even if it means compromising graphical fidelity.