Home News Larian CEO: Single-Player Games Thrive If Quality Is High

Larian CEO: Single-Player Games Thrive If Quality Is High

by Christian May 22,2025

The perennial debate in the gaming community about the viability of big single-player games has resurfaced, and this time, Swen Vincke, CEO of Larian Studios and the creative force behind the critically acclaimed Baldur's Gate 3, has offered a definitive stance. Taking to X/Twitter, Vincke commented on the recurring narrative that single-player games are on their deathbed, asserting, "Use your imagination. They're not. They just have to be good."

Vincke's perspective carries significant weight, given Larian's track record. The studio has built a sterling reputation through its series of exceptional CRPGs, including Divinity: Original Sin and Divinity: Original Sin 2, before steering Baldur's Gate 3 to resounding success. His insights are not new to the industry; Vincke has previously garnered attention for his succinct and passionate views on game development, emphasizing respect for both developers and players, and a genuine love for the craft.

This year has already witnessed the release of another major single-player title, Kingdom Come: Deliverance 2 from Warhorse Studios, proving that the genre is far from extinct. With many months remaining in 2025, there's ample opportunity for other single-player games to capture the limelight.

Meanwhile, Larian has chosen to move on from Baldur's Gate 3 and the Dungeons & Dragons universe to develop a new IP. In a conversation with IGN at this year's Game Developers Conference, Dan Ayoub, SVP of digital games at Hasbro, hinted that updates on the future of the Baldur's Gate series might be forthcoming, keeping fans eagerly anticipating what's next.