Hopetown, a nonlinear RPG from Longdue Games, offers a unique narrative-driven experience. Founded by former employees of ZA/UM, Rockstar Games, and Bungie, the studio has unveiled a first look at its debut title, often described as a spiritual successor to *Disco Elysium*. The game plunges players into the shoes of a journalist waking up in a remote mining town with a brutal hangover. The mystery begins: what happened the night before? Players must unravel the events, navigating escalating local tensions and deciding whether to mediate the conflict or exacerbate it.
Early screenshots showcase a dialogue-heavy gameplay experience where player choices profoundly shape the narrative. Multiple character archetypes are available, each providing distinct dialogue options and approaches to conversations. A simple interaction, like talking to an old woman feeding pigeons, can yield drastically different outcomes depending on the player's chosen tone.
Longdue Games is preparing a Kickstarter campaign to fund Hopetown's development, with a dedicated page already live on the platform. While a release date remains unannounced, anticipation is high among fans of narrative-focused RPGs.
Hopetown isn't the only game drawing inspiration from *Disco Elysium*. Dark Math Games and Summer Eternal are also developing their own psychological RPGs, further demonstrating the enduring influence of this genre-defining title.