If you're deep into RAID: Shadow Legends, you've likely encountered the frustration of summoning champions through the game's RNG-heavy system. While pulling shards can be thrilling, it's equally infuriating when dozens—or even hundreds—of attempts fail to yield a coveted Legendary champion. Enter the Pity System, Plarium's solution to alleviate some of that disappointment. But how exactly does it work, and is it truly beneficial for players, especially those who are free-to-play (F2P) or low-spenders? Let’s dive into the details.
Understanding the Pity System in RAID: Shadow Legends
The Pity System is a behind-the-scenes mechanism designed to gradually increase your chances of obtaining higher-rarity champions—Epic and Legendary—after a prolonged streak of unsuccessful pulls. Essentially, if you're having an unlucky run, the game subtly adjusts the odds in your favor over time. This ensures that players won’t face endless dry streaks where they summon shards repeatedly without any significant rewards. Although Plarium doesn’t openly disclose this feature within the game, it has been verified by data miners, developers, and countless player testimonies.
Sacred Shards Mechanics
- Base Legendary Chance: 6% per pull.
- Mercy Activation: Begins after 12 consecutive pulls without a Legendary.
From the 13th pull onward, the probability of drawing a Legendary champion increases incrementally:
- 13th pull: 8% chance
- 14th pull: 10% chance
- 15th pull: 12% chance
And so on, until you finally receive a Legendary champion.
Is the Pity System Beneficial for the Average Player?
While the Pity System is undoubtedly helpful, its effectiveness depends largely on individual circumstances. Many players argue that the current implementation places the mercy threshold too high, making it less impactful for those who frequently struggle to pull Legendaries early on. For F2P players, who rely heavily on grinding and farming shards, this system is essential to maintain engagement. However, it could be optimized further to make it more rewarding.
For instance, shortening the mercy threshold from 200 pulls to around 150–170 would significantly enhance the system's utility. Such a change would reduce the frustration associated with lengthy streaks while still preserving the thrill of random drops. Additionally, tweaking the incremental probability increases could make the system feel more generous and satisfying.
Enhancing Your Gameplay Experience
Regardless of whether you’re a seasoned veteran or a newcomer to RAID: Shadow Legends, enjoying the game on a larger screen can elevate your overall experience. Using tools like BlueStacks on your PC or laptop allows you to immerse yourself in the world of Telara with improved visuals and control. The precision of a keyboard and mouse paired with a bigger display makes battles smoother and more strategic, ensuring you get the most out of every pull.
With these adjustments and optimizations, the Pity System could become even more valuable for players across all spending levels.