In *Kingdom Come: Deliverance 2*, earning Groschen can be a challenge, especially in the early stages. However, one effective way to boost your funds quickly is through gambling, specifically by playing dice. Here's a comprehensive guide on how to master this engaging pastime.
Table of Contents
Where to Play Dice in Kingdom Come: Deliverance 2 How to Score in Dice Badges Cheating Dice
Where to Play Dice in Kingdom Come: Deliverance 2
Your journey with dice in Kingdom Come: Deliverance 2 begins during the tutorial segment, where you'll get a solid introduction to the game's mechanics and strategies. Once you're past the tutorial, you'll find dice players in almost every inn or tavern across the game's expansive open world. If you're unsure where to look, head to the nearest town and seek out an NPC lounging outside a tavern or inn. A quick chat with them will kick off your dice-playing adventure.
How to Score in Dice
Now, let's dive into the exciting part—scoring. The objective is to outscore your opponent by reaching the predetermined goal score first. You begin each turn with six dice, which you can roll multiple times. However, if you fail to achieve any scoring combination on a roll, your turn ends, and you lose all the points you've accumulated. As you roll, you'll lose one die per roll, making it increasingly challenging to secure a scoring combination. Knowing when to stop rolling is key to success.
Here are the scoring combinations:
Combination | Points |
---|---|
1 | 100 |
5 | 50 |
1, 2, 3, 4, 5 | 500 |
2, 3, 4, 5, 6 | 750 |
1, 2, 3, 4, 5, 6 | 1,500 |
Three 1s | 1,000 |
Three 2s | 200 |
Three 3s | 300 |
Three 4s | 400 |
Three 5s | 500 |
Three 6s | 600 |
For triples, scoring doubles if you roll an additional matching die. For example, three 2s score 200 points, four 2s score 400, five 2s score 800, and six 2s score 1,600.
Badges
As you progress in Kingdom Come: Deliverance 2, you'll encounter Badges that add an extra layer of strategy to your dice games. These can be found by looting chests or corpses and come in three tiers: Tin, Silver, and Gold. Below is a list of all Badges and their effects:
Badge | Effect |
---|---|
Tin Doppelganger’s Badge | Doubles the points of your last throw. Can be used once per game. |
Tin Badge of Headstart | You gain a small point headstart at the start of the game. |
Tin Badge of Defence | Cancels the effects of your opponent’s Tin badges. |
Tin Badge of Fortune | Allows you to roll one die again. Can be used once per game. |
Tin Badge of Might | Allows you to add one extra die to your throw. Can be used once per game. |
Tin Badge of Transmutation | After your throw, change a die of your choosing to a 3. Can be used once per game. |
Carpenter’s Badge of Advantage | The combination 3+5 now counts as a new formation, called the Cut. Can be used repeatedly. |
Tin Warlord’s Badge | You gain 25% more points for this turn. Can be used once per game. |
Tin Badge of Resurrection | After an unlucky throw, allows you to throw again. Can be used once per game. |
Silver Doppelganger’s Badge | Doubles the points of your last throw. Can be used twice per game. |
Silver Badge of Headstart | You gain a moderate point headstart at the start of the game. |
Silver Badge of Defence | Cancels the effect of your opponent’s Silver badges. |
Silver Swap-Out Badge | After your throw, you can roll a die of your choosing again. Can be used once per game. |
Silver Badge of Fortune | You can roll up to two dice again. Can be used once per game. |
Silver Badge of Might | Allows you to add an extra die to your throw. Can be used twice per game. |
Silver Badge of Transmutation | After your throw, change a die of your choosing to a 5. Can be used once per game. |
Executioner’s Badge of Advantage | The combination 4+5+6 now counts as a new formation, called the Gallows. Can be used repeatedly. |
Silver Warlord’s Badge | Gain 50% more points this turn. Can be used once per game. |
Silver Badge of Resurrection | After an unlucky throw, allows you to throw again. Can be used twice per game. |
Silver King’s Badge | The badge of the rightful king of the birds allows you to add an extra die to your throw. Can be used twice per game. |
Gold Doppelganger Badge | Doubles the points scored from your last throw. Can be used thrice per game. |
Gold Badge of Headstart | You gain a large point headstart at the start of the game. |
Gold Badge of Defence | Cancels the effect of your opponent’s Gold badges. |
Gold Swap-Out Badge | After your throw, you can throw two dice of the same value again. Can be used once per game. |
Gold Badge of Fortune | You can roll up to three dice again. Can be used once per game. |
Gold Badge of Might | Allows you to add an extra die to your throw. Can be used thrice per game. |
Gold Badge of Transmutation | After your throw, change a die of your choosing to a 1. Can be used once per game. |
Priest’s Badge of Advantage | The combination 1+3+5 now counts as a new formation, called the Eye. Can be used repeatedly. |
Gold Warlord’s Badge | Gain double points for this turn. Can be used once per game. |
Gold Badge of Resurrection | After an unlucky throw, allows you to throw again. Can be used thrice per game. |
Gold Emperor’s Badge | Triples the points gained for the formation 1+1+1. Can be used repeatedly. |
Gold Wedding Badge | A memento of Agnes and Olda’s big day. Allows you to throw up to three dice again. Can be used once per game. |
Cheating Dice
While exploring the open world, you may stumble upon special loaded dice in chests or on corpses. These dice can give you an edge by increasing the likelihood of landing on certain numbers. When starting a new game, you can swap in these loaded dice to tilt the odds in your favor.
And that wraps up everything you need to know about playing dice in Kingdom Come: Deliverance 2. For more tips and detailed information on the game, be sure to visit The Escapist.