Mastering Tarot Cards in Phasmophobia: A Comprehensive Guide

Strategic Placement is Key: Due to the inherent risks, utilize Tarot Cards in a safe zone, preferably near a hiding spot or the entrance. This provides an escape route should an unfavorable card, such as Death, be drawn.
Understanding the Draw: Each card instantly activates upon use. However, The Fool card (a wildcard) produces no effect. You can draw up to ten cards without sanity penalties, and duplicates yield the same effect.
Card Effects and Probabilities: Ten unique cards exist within the deck, each with a specific effect and draw probability:
| Tarot Card | Effect | Draw Chance |
|---|---|---|
| The Tower | Doubles ghost activity for 20 seconds | 20% |
| The Wheel of Fortune | ±25% sanity (green/red burn) | 20% |
| The Hermit | Confines the ghost to its favorite room for 1 minute (excluding hunts/events) | 10% |
| The Sun | Full sanity restoration | 5% |
| The Moon | Complete sanity depletion | 5% |
| The Fool | Mimics another card before nullifying effects | 17% |
| The Devil | Triggers a ghost event near the closest player | 10% |
| Death | Initiates an extended Cursed Hunt (20 seconds longer) | 10% |
| The High Priestess | Instant revival of a deceased teammate | 2% |
| The Hanged Man | Instant player death | 1% |
Cursed Possessions in Phasmophobia: An Overview

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